Design System for Enterprise Products

Client: United Talent Agency
Role: Lead Product Designer

Year: 2024–2023
Scope: Defined & designed a design system, including components, tokens, & patterns, enabling consistent product development across multiple teams & applications.

Led the design of a scalable component system covering typography, color, layout, and interactive UI patterns across enterprise tools. Designed a library of reusable components including tables, forms, inputs, navigation systems, and data-heavy interfaces tailored for real-world workflows.

Designed and helped architect a unified design system to standardize UI across UTA’s internal product ecosystem. The goal was to bring consistency, scalability, and speed to teams building complex, data-heavy applications.


A modular system of reusable UI patterns designed to support complex, data-heavy workflows across multiple internal products.

core interaction patterns

Built flexible content containers and grid systems to support multi-entity data, enabling scalable layouts across varying screen sizes and use cases.

Content & data structures

Designed media-driven browsing patterns optimized for discovery, supporting dynamic content like video, projects, and talent profiles.

Media & discovery systems

Overall the designs established responsive behavior across breakpoints, ensuring consistent navigation and usability from mobile to desktop environments. The examples demonstrate the setup of the file.

On the design side, its incredibly easy to transition into the correct component.

Responsive system

more work